DICE has released a new update for the Community Test Environment which features a few fixes and a brand new map called Nivelle Nights.

The map is focused on infantry based close combat in and between trenches and it’s also the very first nighttime map in Battlefield 1.

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During the next few weeks, DICE wants you to try out the codenamed MP_Trench map and give back as much feedback as possible on the official SubReddit.

DICE is looking for feedback on these following topics:

  • Placement of conquest points
  • Distance between conquest points
  • The size of the conquest point capture areas
  • Layout of the main paths between the conquest points
  • Nighttime visibility
  • Special Conquest Points setup – Teams will have pre-owned flags and special start of round spawns
  • Vehicles – Are there enough? Are they useful?
  • Cover – Is there enough cover on the map?
  • Major geometry bugs, glitches and exploits

DICE also asks to not give feedback on any of the following topics as they are the things that they already work on improving:

  • Minor graphical issues
  • Sound issues
  • Any other smaller bugs
  • Horse traversal in trenches

After you played the map a few times, please fill out this survey, it will help them out a lot: www.surveymonkey.com/r/88YL3D5

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